Zdexby TheHolyOneZ
5,562 structs
Struct

CapsulecastCommand

: ValueType : Object
UnityEngine.CapsulecastCommand, UnityEngine.PhysicsModule 0x0044 (68 B) align 4 UnityEngine.PhysicsModule
0x00x0044

Members 7

OffsetSizeNameTypeFlags
0x0C<point1>k__BackingFieldVector3Private
0x0C<point2>k__BackingFieldVector3Private
0x04<radius>k__BackingFieldfloatPrivate
0x0C<direction>k__BackingFieldVector3Private
0x04<distance>k__BackingFieldfloatPrivate
0x08<physicsScene>k__BackingFieldPhysicsScenePrivate
0x10queryParametersQueryParametersPublic

Functions 22

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_point1()Public+1 flags—0x00
void set_point1()Public+1 flags—0x00
void get_point2()Public+1 flags—0x00
void set_point2()Public+1 flags—0x00
void get_radius()Public+1 flags—0x00
void set_radius()Public+1 flags—0x00
void get_direction()Public+1 flags—0x00
void set_direction()Public+1 flags—0x00
void get_distance()Public+1 flags—0x00
void set_distance()Public+1 flags—0x00
void get_physicsScene()Public+1 flags—0x00
void set_physicsScene()Public+1 flags—0x00
void ScheduleBatch()PublicStatic—0x00
void ScheduleBatch()PublicStatic—0x00
void ScheduleCapsulecastBatch()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void get_layerMask()Public+1 flags—0x00
void set_layerMask()Public+1 flags—0x00
void ScheduleCapsulecastBatch_Injected()PrivateStatic—0x00