Zdexby TheHolyOneZ
5,562 structs
Struct

AvailableData

: ValueType : Object
UnityEngine.Audio.ProcessorInstance.AvailableData, UnityEngine.AudioModule 0x0010 (16 B) align 8 UnityEngine.AudioModule
0x00x0010

Members 2

OffsetSizeNameTypeFlags
—m_CurrentElementuint8Private
0x00000x08padding / unreflected
0x01m_MoveNextCalledboolPrivate
0x00090x07unreflected bytes to end of AvailableData

Functions 4

SignatureFlagsNativeParams
void get_Current()Public+1 flags—0x00
void GetEnumerator()Public—0x00
void MoveNext()Public—0x00
void .ctor()2 flags—0x00