Struct Processor : ValueType : Object Path C++ Link UnityEngine.Audio.Processor, UnityEngine.AudioModule 0x0001 (1 B) align 1 UnityEngine.AudioModule 0x00x0001 Members 0 Show inherited members OffsetSizeNameTypeFlagsNo reflected members. // UnityEngine.Audio.Processor, UnityEngine.AudioModule // size 0x0001 (1), align 1 struct Processor : public ValueType { public: };