| void IsValid() | Public | — | 0x00 |
| void get_createdByNative() | Private+1 flags | — | 0x00 |
| void get_hasTransformSceneHandleDefinitionIndex() | Private+1 flags | — | 0x00 |
| void CheckIsValid() | Private | — | 0x00 |
| void GetPosition() | Public | — | 0x00 |
| void SetPosition() | Public | — | 0x00 |
| void GetLocalPosition() | Public | — | 0x00 |
| void SetLocalPosition() | Public | — | 0x00 |
| void GetRotation() | Public | — | 0x00 |
| void SetRotation() | Public | — | 0x00 |
| void GetLocalRotation() | Public | — | 0x00 |
| void SetLocalRotation() | Public | — | 0x00 |
| void GetLocalScale() | Public | — | 0x00 |
| void GetLocalTRS() | Public | — | 0x00 |
| void GetLocalToParentMatrix() | Public | — | 0x00 |
| void GetGlobalTR() | Public | — | 0x00 |
| void GetLocalToWorldMatrix() | Public | — | 0x00 |
| void SetLocalScale() | Public | — | 0x00 |
| void HasValidTransform() | Private | — | 0x00 |
| void GetPositionInternal() | Private | — | 0x00 |
| void GetLocalPositionInternal() | Private | — | 0x00 |
| void GetRotationInternal() | Private | — | 0x00 |
| void GetLocalRotationInternal() | Private | — | 0x00 |
| void GetLocalScaleInternal() | Private | — | 0x00 |
| void GetLocalTRSInternal() | Private | — | 0x00 |
| void GetLocalToParentMatrixInternal() | Private | — | 0x00 |
| void GetGlobalTRInternal() | Private | — | 0x00 |
| void GetLocalToWorldMatrixInternal() | Private | — | 0x00 |
| void GetPositionInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetLocalPositionInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetRotationInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetLocalRotationInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetLocalScaleInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetLocalToParentMatrixInternal_Injected() | PrivateStatic | — | 0x00 |
| void GetLocalToWorldMatrixInternal_Injected() | PrivateStatic | — | 0x00 |