0x00x0038
Members 10
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_Root | Transform | Private | |
| 0x08 | m_Mid | Transform | Private | |
| 0x08 | m_Tip | Transform | Private | |
| 0x08 | m_Target | Transform | Private | |
| 0x08 | m_Hint | Transform | Private | |
| 0x04 | m_TargetPositionWeight | float | Private | |
| 0x04 | m_TargetRotationWeight | float | Private | |
| 0x04 | m_HintWeight | float | Private | |
| 0x01 | m_MaintainTargetPositionOffset | bool | Private | |
| 0x01 | m_MaintainTargetRotationOffset | bool | Private | |
| 0x0036 | 0x02 | unreflected bytes to end of TwoBoneIKConstraintData | ||
Functions 25
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_root() | PublicFinal+3 flags | — | 0x00 |
| void set_root() | Public+1 flags | — | 0x00 |
| void get_mid() | PublicFinal+3 flags | — | 0x00 |
| void set_mid() | Public+1 flags | — | 0x00 |
| void get_tip() | PublicFinal+3 flags | — | 0x00 |
| void set_tip() | Public+1 flags | — | 0x00 |
| void get_target() | PublicFinal+3 flags | — | 0x00 |
| void set_target() | Public+1 flags | — | 0x00 |
| void get_hint() | PublicFinal+3 flags | — | 0x00 |
| void set_hint() | Public+1 flags | — | 0x00 |
| void get_targetPositionWeight() | Public+1 flags | — | 0x00 |
| void set_targetPositionWeight() | Public+1 flags | — | 0x00 |
| void get_targetRotationWeight() | Public+1 flags | — | 0x00 |
| void set_targetRotationWeight() | Public+1 flags | — | 0x00 |
| void get_hintWeight() | Public+1 flags | — | 0x00 |
| void set_hintWeight() | Public+1 flags | — | 0x00 |
| void get_maintainTargetPositionOffset() | PublicFinal+3 flags | — | 0x00 |
| void set_maintainTargetPositionOffset() | Public+1 flags | — | 0x00 |
| void get_maintainTargetRotationOffset() | PublicFinal+3 flags | — | 0x00 |
| void set_maintainTargetRotationOffset() | Public+1 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.ITwoBoneIKConstraintData.get_targetPositionWeightFloatProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.ITwoBoneIKConstraintData.get_targetRotationWeightFloatProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.ITwoBoneIKConstraintData.get_hintWeightFloatProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.IsValid() | PrivateFinal+2 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues() | PrivateFinal+2 flags | — | 0x00 |