| void .ctor() | Public+1 flags | — | 0x00 |
| void UniqueTransformIndices() | PrivateStatic | — | 0x00 |
| void get_syncableTransforms() | PublicFinal+3 flags | — | 0x00 |
| void set_syncableTransforms() | Private+1 flags | — | 0x00 |
| void get_syncableProperties() | PublicFinal+3 flags | — | 0x00 |
| void set_syncableProperties() | Private+1 flags | — | 0x00 |
| void get_rigStates() | PublicFinal+3 flags | — | 0x00 |
| void set_rigStates() | Public+1 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.IsValid() | PrivateFinal+2 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues() | PrivateFinal+2 flags | — | 0x00 |