0x00x00C0
Members 14
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | k_MinAngularLimit | float | Static+2 flags |
| — | 0x04 | k_MaxAngularLimit | float | Static+2 flags |
| 0x08 | m_ConstrainedObject | Transform | Private | |
| 0x88 | m_SourceObjects | WeightedTransformArray | Private | |
| 0x0C | m_Offset | Vector3 | Private | |
| 0x04 | m_MinLimit | float | Private | |
| 0x04 | m_MaxLimit | float | Private | |
| 0x04 | m_AimAxis | Axis | Private | |
| 0x04 | m_UpAxis | Axis | Private | |
| 0x04 | m_WorldUpType | WorldUpType | Private | |
| 0x08 | m_WorldUpObject | Transform | Private | |
| 0x04 | m_WorldUpAxis | Axis | Private | |
| 0x01 | m_MaintainOffset | bool | Private | |
| 0x03 | m_ConstrainedAxes | Vector3Bool | Private |
Functions 37
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_constrainedObject() | PublicFinal+3 flags | — | 0x00 |
| void set_constrainedObject() | Public+1 flags | — | 0x00 |
| void get_sourceObjects() | PublicFinal+3 flags | — | 0x00 |
| void set_sourceObjects() | Public+1 flags | — | 0x00 |
| void get_maintainOffset() | PublicFinal+3 flags | — | 0x00 |
| void set_maintainOffset() | Public+1 flags | — | 0x00 |
| void get_offset() | Public+1 flags | — | 0x00 |
| void set_offset() | Public+1 flags | — | 0x00 |
| void get_limits() | Public+1 flags | — | 0x00 |
| void set_limits() | Public+1 flags | — | 0x00 |
| void get_aimAxis() | Public+1 flags | — | 0x00 |
| void set_aimAxis() | Public+1 flags | — | 0x00 |
| void get_upAxis() | Public+1 flags | — | 0x00 |
| void set_upAxis() | Public+1 flags | — | 0x00 |
| void get_worldUpType() | Public+1 flags | — | 0x00 |
| void set_worldUpType() | Public+1 flags | — | 0x00 |
| void get_worldUpAxis() | Public+1 flags | — | 0x00 |
| void set_worldUpAxis() | Public+1 flags | — | 0x00 |
| void get_worldUpObject() | PublicFinal+3 flags | — | 0x00 |
| void set_worldUpObject() | Public+1 flags | — | 0x00 |
| void get_constrainedXAxis() | PublicFinal+3 flags | — | 0x00 |
| void set_constrainedXAxis() | Public+1 flags | — | 0x00 |
| void get_constrainedYAxis() | PublicFinal+3 flags | — | 0x00 |
| void set_constrainedYAxis() | Public+1 flags | — | 0x00 |
| void get_constrainedZAxis() | PublicFinal+3 flags | — | 0x00 |
| void set_constrainedZAxis() | Public+1 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IMultiAimConstraintData.get_aimAxis() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IMultiAimConstraintData.get_upAxis() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IMultiAimConstraintData.get_worldUpType() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IMultiAimConstraintData.get_worldUpAxis() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IMultiAimConstraintData.get_offsetVector3Property() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IMultiAimConstraintData.get_minLimitFloatProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IMultiAimConstraintData.get_maxLimitFloatProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IMultiAimConstraintData.get_sourceObjectsProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.IsValid() | PrivateFinal+2 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues() | PrivateFinal+2 flags | — | 0x00 |
| void Convert() | PrivateStatic | — | 0x00 |