0x00x0030
Members 13
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x04 | k_MinIterations | int | Static+2 flags |
| — | 0x04 | k_MaxIterations | int | Static+2 flags |
| — | 0x04 | k_MinTolerance | float | Static+2 flags |
| — | 0x04 | k_MaxTolerance | float | Static+2 flags |
| 0x08 | m_Root | Transform | Private | |
| 0x08 | m_Tip | Transform | Private | |
| 0x08 | m_Target | Transform | Private | |
| 0x04 | m_ChainRotationWeight | float | Private | |
| 0x04 | m_TipRotationWeight | float | Private | |
| 0x04 | m_MaxIterations | int | Private | |
| 0x04 | m_Tolerance | float | Private | |
| 0x01 | m_MaintainTargetPositionOffset | bool | Private | |
| 0x01 | m_MaintainTargetRotationOffset | bool | Private | |
| 0x002A | 0x06 | unreflected bytes to end of ChainIKConstraintData | ||
Functions 22
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_root() | PublicFinal+3 flags | — | 0x00 |
| void set_root() | Public+1 flags | — | 0x00 |
| void get_tip() | PublicFinal+3 flags | — | 0x00 |
| void set_tip() | Public+1 flags | — | 0x00 |
| void get_target() | PublicFinal+3 flags | — | 0x00 |
| void set_target() | Public+1 flags | — | 0x00 |
| void get_chainRotationWeight() | Public+1 flags | — | 0x00 |
| void set_chainRotationWeight() | Public+1 flags | — | 0x00 |
| void get_tipRotationWeight() | Public+1 flags | — | 0x00 |
| void set_tipRotationWeight() | Public+1 flags | — | 0x00 |
| void get_maxIterations() | PublicFinal+3 flags | — | 0x00 |
| void set_maxIterations() | Public+1 flags | — | 0x00 |
| void get_tolerance() | PublicFinal+3 flags | — | 0x00 |
| void set_tolerance() | Public+1 flags | — | 0x00 |
| void get_maintainTargetPositionOffset() | PublicFinal+3 flags | — | 0x00 |
| void set_maintainTargetPositionOffset() | Public+1 flags | — | 0x00 |
| void get_maintainTargetRotationOffset() | PublicFinal+3 flags | — | 0x00 |
| void set_maintainTargetRotationOffset() | Public+1 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IChainIKConstraintData.get_chainRotationWeightFloatProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IChainIKConstraintData.get_tipRotationWeightFloatProperty() | PrivateFinal+3 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.IsValid() | PrivateFinal+2 flags | — | 0x00 |
| void UnityEngine.Animations.Rigging.IAnimationJobData.SetDefaultValues() | PrivateFinal+2 flags | — | 0x00 |