Zdexby TheHolyOneZ
5,562 structs
Struct

AnimationJobCache

: ValueType : Object
UnityEngine.Animations.Rigging.AnimationJobCache, Unity.Animation.Rigging 0x0010 (16 B) align 8 Unity.Animation.Rigging
implements IDisposable
0x00x0010

Members 1

OffsetSizeNameTypeFlags
0x10m_DataNativeArray`1Private

Functions 7

SignatureFlagsNativeParams
void .ctor()2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void GetRaw()Public—0x00
void SetRaw()Public—0x00
void Get()Public—0x00
void Set()Public—0x00
void SetArray()Public—0x00

Used by 2

types with a member, parameter or interface of this type