Zdexby TheHolyOneZ
5,562 structs
Struct

PropertySceneHandle

: ValueType : Object
UnityEngine.Animations.PropertySceneHandle, UnityEngine.AnimationModule 0x0008 (8 B) align 4 UnityEngine.AnimationModule
0x00x0008

Members 2

OffsetSizeNameTypeFlags
0x04validuintPrivate
0x04handleIndexintPrivate

Functions 22

SignatureFlagsNativeParams
void IsValid()Public—0x00
void IsValidInternal()Private—0x00
void get_createdByNative()Private+1 flags—0x00
void get_hasHandleIndex()Private+1 flags—0x00
void Resolve()Public—0x00
void IsResolved()Public—0x00
void CheckIsValid()Private—0x00
void GetFloat()Public—0x00
void SetFloat()Public—0x00
void GetInt()Public—0x00
void GetEntityId()Public—0x00
void SetInt()Public—0x00
void GetBool()Public—0x00
void SetBool()Public—0x00
void HasValidTransform()Private—0x00
void IsBound()Private—0x00
void ResolveInternal()Private—0x00
void GetFloatInternal()Private—0x00
void GetIntInternal()Private—0x00
void GetEntityIdInternal()Private—0x00
void GetBoolInternal()Private—0x00
void GetEntityIdInternal_Injected()PrivateStatic—0x00