Zdexby TheHolyOneZ
5,562 structs
Struct

ActivePlayable

: ValueType : Object
UnityEngine.ActivePlayable, UnityEngine.AudioModule 0x0030 (48 B) align 8 UnityEngine.AudioModule
0x00x0030

Members 2

OffsetSizeNameTypeFlags
0x20<settings>k__BackingFieldPlayableSettingsPrivate+1 flags
0x10<clipPlayableHandle>k__BackingFieldPlayableHandlePrivate+1 flags

Functions 2

SignatureFlagsNativeParams
void get_settings()Public+1 flags—0x00
void get_clipPlayableHandle()Public+1 flags—0x00