Struct PatternData : ValueType : Object Path C++ Link Unity.VectorGraphics.SVGDocument.PatternData, UnityEngine.VectorGraphicsModule 0x001C (28 B) align 4 UnityEngine.VectorGraphicsModule 0x00x001C Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x01WorldRelativeboolPublic0x00010x01ContentWorldRelativeboolPublic0x00020x02padding / unreflected0x00040x18PatternTransformMatrix2DPublic // Unity.VectorGraphics.SVGDocument.PatternData, UnityEngine.VectorGraphicsModule // size 0x001C (28), align 4 struct PatternData : public ValueType { public: bool WorldRelative; // 0x0000(0x01) Public bool ContentWorldRelative; // 0x0001(0x01) Public uint8 pad_0[0x02]; // 0x0002(0x02) Matrix2D PatternTransform; // 0x0004(0x18) Public };