Zdexby TheHolyOneZ
5,562 structs
Struct

SimpleConnectionLayer

: ValueType : Object
Unity.Networking.Transport.SimpleConnectionLayer, Unity.Networking.Transport 0x0108 (264 B) align 8 Unity.Networking.Transport
0x00x0108

Members 17

OffsetSizeNameTypeFlags
—0x01k_ProtocolVersionbyteStatic+2 flags
—0x04k_HeaderSizeintStatic+2 flags
—0x04k_HandshakeSizeintStatic+2 flags
—0x04k_ProtocolSignatureAndVersionuintStatic+2 flags
—0x04k_DeferredSendsQueueSizeintPrivateStatic+1 flags
0x38m_ConnectionListConnectionListPrivate
0x38m_UnderlyingConnectionListConnectionListPrivate
0x18m_ConnectionsDataConnectionDataMap`1Private
0x08m_TokensHashMapNativeHashMap`2Private
0x58m_DeferredSendsPacketsQueuePrivate
0x04m_ConnectTimeoutintPrivate
0x04m_DisconnectTimeoutintPrivate
0x04m_HeartbeatTimeoutintPrivate
0x04m_MaxConnectionAttemptsintPrivate
0x04m_MaxMessageSizeintPrivate
0x01m_PerformMtuDiscoveryboolPrivate
0x00FD0x03padding / unreflected
0x04m_DownStreamPacketPaddingintPrivate
0x01040x04unreflected bytes to end of SimpleConnectionLayer

Functions 5

SignatureFlagsNativeParams
void Initialize()PublicFinal+2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void ScheduleReceive()PublicFinal+2 flags—0x00
void ScheduleReceive()Private—0x00
void ScheduleSend()PublicFinal+2 flags—0x00