Zdexby TheHolyOneZ
5,562 structs
Struct

ReceiveJob

: ValueType : Object
Unity.Networking.Transport.DTLSLayer.ReceiveJob, Unity.Networking.Transport 0x0138 (312 B) align 8 Unity.Networking.Transport
implements IJob
0x00x0138

Members 10

OffsetSizeNameTypeFlags
0x38ConnectionsConnectionListPublic
0x18ConnectionsDataConnectionDataMap`1Public
0x10EndpointToConnectionNativeParallelHashMap`2Public
0x58DeferredSendsPacketsQueuePublic
0x58ReceiveQueuePacketsQueuePublic
0x08TimelongPublic
0x08HalfOpenDisconnectTimeoutlongPublic
0x08ReconnectionTimeoutlongPublic
—UnityTLSConfiguint8Public
0x01280x08padding / unreflected
—UnityTLSCallbackContextuint8Public
0x01300x08unreflected bytes to end of ReceiveJob

Functions 14

SignatureFlagsNativeParams
void Execute()PublicFinal+2 flags—0x00
void ProcessReceivedMessages()Private—0x00
void ProcessClientHello()Private—0x00
void ProcessHandshakeMessage()Private—0x00
void ProcessDataMessage()Private—0x00
void HandlePossibleReconnection()Private—0x00
void ProcessConnectionList()Private—0x00
void HandleConnectionState()Private—0x00
void CheckForFailedClient()Private—0x00
void CheckForHalfOpenConnection()Private—0x00
void CheckForReconnection()Private—0x00
void AdvanceHandshake()Private—0x00
void UpdateLastReceiveTime()Private—0x00
void Disconnect()Private—0x00