Struct ComponentType : ValueType : Object Path C++ Link Unity.EntitiesLike.ComponentType, UnityEngine.CoreModule 0x0004 (4 B) align 4 UnityEngine.CoreModule 0x00x0004 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x04TypeIndexTypeIndex1 flags Functions 3 SignatureFlagsNativeParamsvoid get_IsZeroSized()2 flags—0x00void get_IsBuffer()2 flags—0x00void .ctor()Public+1 flags—0x00 // Unity.EntitiesLike.ComponentType, UnityEngine.CoreModule // size 0x0004 (4), align 4 struct ComponentType : public ValueType { public: TypeIndex TypeIndex; // 0x0000(0x04) Assembly void get_IsZeroSized(); [Assembly SpecialName] void get_IsBuffer(); [Assembly SpecialName] void .ctor(); [Public SpecialName] };