Zdexby TheHolyOneZ
5,562 structs
Struct

NativeHashSet`1

: ValueType : Object
Unity.Collections.NativeHashSet`1, Unity.Collections 0x0008 (8 B) align 8 Unity.Collections
0x00x0008

Members 2

OffsetSizeNameTypeFlags
——m_Datauint81 flags
—0x04MaxCapacityintPublicStatic+1 flags

Functions 20

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_IsEmpty()Public+1 flags—0x00
void get_Count()Public+1 flags—0x00
void get_Capacity()Public+1 flags—0x00
void set_Capacity()Public+1 flags—0x00
void get_IsCreated()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void Clear()Public—0x00
void Add()Public—0x00
void Remove()Public—0x00
void Contains()Public—0x00
void TrimExcess()Public—0x00
void ToNativeArray()Public—0x00
void GetEnumerator()Public—0x00
void System.Collections.Generic.IEnumerable<T>.GetEnumerator()PrivateFinal+2 flags—0x00
void System.Collections.IEnumerable.GetEnumerator()PrivateFinal+2 flags—0x00
void AsReadOnly()Public—0x00
void CheckRead()Private—0x00
void CheckWrite()Private—0x00