Struct TypeFlagsCache`1 : ValueType : Object Path C++ Link Unity.Collections.LowLevel.Unsafe.UnsafeUtility.TypeFlagsCache`1, UnityEngine.CoreModule 0x0001 (1 B) align 1 UnityEngine.CoreModule 0x00x0001 Members 1 Show inherited members OffsetSizeNameTypeFlags—0x04flagsintStatic+2 flags Functions 2 SignatureFlagsNativeParamsvoid .cctor()PrivateStatic+1 flags—0x00void Init()PrivateStatic—0x00 // Unity.Collections.LowLevel.Unsafe.UnsafeUtility.TypeFlagsCache`1, UnityEngine.CoreModule // size 0x0001 (1), align 1 struct TypeFlagsCache`1 : public ValueType { public: int flags; // ????(0x04) Assembly Static InitOnly void .cctor(); [Private Static SpecialName] void Init(); [Private Static] };