Struct BlockHandle : ValueType : Object Path C++ Link Unity.Collections.AllocatorManager.BlockHandle, Unity.Collections 0x0002 (2 B) align 2 Unity.Collections 0x00x0002 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x02ValueushortPublic // Unity.Collections.AllocatorManager.BlockHandle, Unity.Collections // size 0x0002 (2), align 2 struct BlockHandle : public ValueType { public: ushort Value; // 0x0000(0x02) Public };