Struct HashCode32`1 : ValueType : Object Path C++ Link Unity.Burst.BurstRuntime.HashCode32`1, Unity.Burst 0x0001 (1 B) align 1 Unity.Burst 0x00x0001 Members 1 Show inherited members OffsetSizeNameTypeFlags—0x04ValueintPublicStatic+1 flags Functions 1 SignatureFlagsNativeParamsvoid .cctor()PrivateStatic+1 flags—0x00 // Unity.Burst.BurstRuntime.HashCode32`1, Unity.Burst // size 0x0001 (1), align 1 struct HashCode32`1 : public ValueType { public: int Value; // ????(0x04) Public Static InitOnly void .cctor(); [Private Static SpecialName] };