Struct GamepadTextInputDismissed_t : ValueType : Object Path C++ Link Steamworks.GamepadTextInputDismissed_t, com.rlabrecque.steamworks.net 0x000C (12 B) align 4 com.rlabrecque.steamworks.net 0x00x000C Members 4 Show inherited members OffsetSizeNameTypeFlags—0x04k_iCallbackintPublicStatic+1 flags0x00000x01m_bSubmittedboolPublic0x00010x03padding / unreflected0x00040x04m_unSubmittedTextuintPublic0x00080x04m_unAppIDAppId_tPublic // Steamworks.GamepadTextInputDismissed_t, com.rlabrecque.steamworks.net // size 0x000C (12), align 4 struct GamepadTextInputDismissed_t : public ValueType { public: int k_iCallback; // ????(0x04) Public Static Literal bool m_bSubmitted; // 0x0000(0x01) Public uint8 pad_0[0x03]; // 0x0001(0x03) uint m_unSubmittedText; // 0x0004(0x04) Public AppId_t m_unAppID; // 0x0008(0x04) Public };