Zdexby TheHolyOneZ
17,715 classes
Class

PlayerUI

: MonoBehaviour : Behaviour : Component : Object : Object
PlayerUI, Assembly-CSharp 0x00A8 (168 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x00A8

Members 19

OffsetSizeNameTypeFlags
0x08_instancePlayerUIPrivateStatic
0x08_closeItemsUICloseItemsUIPrivate
0x08_itemUIItemUIPrivate
0x08_onHitUIOnHitUIPrivate
0x08fishingUIFishingUIPrivate
0x08weaponUIWeaponUIPrivate
0x08_vitalsUIVitalsUIPrivate
0x08_bossUIBossUIPrivate
0x08_npcUINpcUIPrivate
0x08_voiceUIVoiceUIPrivate
0x08_moneyUIMoneyUIPrivate
0x08_deathUIDeathUIPrivate
0x08_islandUIIslandUIPrivate
0x08_thinkingUIThinkingUIPrivate
0x08_mainCanvasCanvasGroupPrivate
0x08_fxCanvasCanvasGroupPrivate
0x08_bossCanvasCanvasGroupPrivate
0x08_canvasTextPrefabTextMeshProUGUIPrivate
0x01<UIDisabled>k__BackingFieldboolPrivateStatic
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 49

SignatureFlagsNativeParams
void get_BossCanvasActive()PublicStatic+1 flags—0x00
void get_FXCanvasTrans()PublicStatic+1 flags—0x00
void get_CanvasTextPrefab()PublicStatic+1 flags—0x00
void get_UIDisabled()PublicStatic+1 flags—0x00
void set_UIDisabled()PrivateStatic+1 flags—0x00
void InitializeLocal()Public—0x00
void OnPause()PublicStatic—0x00
void OnDestroy()Private—0x00
void Update()Private—0x00
void StartGivingUp()PublicStatic—0x00
void StopGivingUp()PublicStatic—0x00
void ToggleDeathUI()PublicStatic—0x00
void SetMoney()PublicStatic—0x00
void StartDropUI()PublicStatic—0x00
void StopDropUI()PublicStatic—0x00
void SetLookAtText()PublicStatic—0x00
void SetLookAtColor()PublicStatic—0x00
void UpdateLookAtText()PublicStatic—0x00
void HideLookAtText()PublicStatic—0x00
void ForceHideLookAtText()PublicStatic—0x00
void ToggleSniperUI()PublicStatic—0x00
void ShowInspectInfo()PublicStatic—0x00
void ShowInspectInfo()PublicStatic—0x00
void HideInspectInfo()PublicStatic—0x00
void SetSniperUI()PublicStatic—0x00
void AddHitMarker()PublicStatic—0x00
void AddDamageNumber()PublicStatic—0x00
void CaughtFishUI()PublicStatic—0x00
void ShowSpecificItemInfo()PublicStatic—0x00
void ShowSpecificItemInfo()PublicStatic—0x00
void HideSpecificItemInfo()PublicStatic—0x00
void SetPlayerHp()PublicStatic—0x00
void SetPlayerFullness()PublicStatic—0x00
void UpdateBossHp()PublicStatic—0x00
void ToggleBossUI()PublicStatic—0x00
void SetNpcText()PublicStatic—0x00
void OnBaitChange()PublicStatic—0x00
void SetPlayerPoison()PublicStatic—0x00
void SetPlayerFire()PublicStatic—0x00
void SetVoiceVolume()PublicStatic—0x00
void ToggleUIDisabled()PublicStatic—0x00
void ToggleMainCanvas()PublicStatic—0x00
void ToggleFXCanvas()PublicStatic—0x00
void ToggleBossCanvas()PublicStatic—0x00
void ToggleIslandWarning()PublicStatic—0x00
void OnToggleThinking()PublicStatic—0x00
void ScrollThinkingPage()PublicStatic—0x00
void OnNewFishCaught()PublicStatic—0x00
void .ctor()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type