0x00x00A8
Members 19
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | _instance | PlayerUI | PrivateStatic | |
| 0x08 | _closeItemsUI | CloseItemsUI | Private | |
| 0x08 | _itemUI | ItemUI | Private | |
| 0x08 | _onHitUI | OnHitUI | Private | |
| 0x08 | fishingUI | FishingUI | Private | |
| 0x08 | weaponUI | WeaponUI | Private | |
| 0x08 | _vitalsUI | VitalsUI | Private | |
| 0x08 | _bossUI | BossUI | Private | |
| 0x08 | _npcUI | NpcUI | Private | |
| 0x08 | _voiceUI | VoiceUI | Private | |
| 0x08 | _moneyUI | MoneyUI | Private | |
| 0x08 | _deathUI | DeathUI | Private | |
| 0x08 | _islandUI | IslandUI | Private | |
| 0x08 | _thinkingUI | ThinkingUI | Private | |
| 0x08 | _mainCanvas | CanvasGroup | Private | |
| 0x08 | _fxCanvas | CanvasGroup | Private | |
| 0x08 | _bossCanvas | CanvasGroup | Private | |
| 0x08 | _canvasTextPrefab | TextMeshProUGUI | Private | |
| 0x01 | <UIDisabled>k__BackingField | bool | PrivateStatic |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private |
Inherited from Object 4
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags |
Functions 49
| Signature | Flags | Native | Params |
|---|---|---|---|
| void get_BossCanvasActive() | PublicStatic+1 flags | — | 0x00 |
| void get_FXCanvasTrans() | PublicStatic+1 flags | — | 0x00 |
| void get_CanvasTextPrefab() | PublicStatic+1 flags | — | 0x00 |
| void get_UIDisabled() | PublicStatic+1 flags | — | 0x00 |
| void set_UIDisabled() | PrivateStatic+1 flags | — | 0x00 |
| void InitializeLocal() | Public | — | 0x00 |
| void OnPause() | PublicStatic | — | 0x00 |
| void OnDestroy() | Private | — | 0x00 |
| void Update() | Private | — | 0x00 |
| void StartGivingUp() | PublicStatic | — | 0x00 |
| void StopGivingUp() | PublicStatic | — | 0x00 |
| void ToggleDeathUI() | PublicStatic | — | 0x00 |
| void SetMoney() | PublicStatic | — | 0x00 |
| void StartDropUI() | PublicStatic | — | 0x00 |
| void StopDropUI() | PublicStatic | — | 0x00 |
| void SetLookAtText() | PublicStatic | — | 0x00 |
| void SetLookAtColor() | PublicStatic | — | 0x00 |
| void UpdateLookAtText() | PublicStatic | — | 0x00 |
| void HideLookAtText() | PublicStatic | — | 0x00 |
| void ForceHideLookAtText() | PublicStatic | — | 0x00 |
| void ToggleSniperUI() | PublicStatic | — | 0x00 |
| void ShowInspectInfo() | PublicStatic | — | 0x00 |
| void ShowInspectInfo() | PublicStatic | — | 0x00 |
| void HideInspectInfo() | PublicStatic | — | 0x00 |
| void SetSniperUI() | PublicStatic | — | 0x00 |
| void AddHitMarker() | PublicStatic | — | 0x00 |
| void AddDamageNumber() | PublicStatic | — | 0x00 |
| void CaughtFishUI() | PublicStatic | — | 0x00 |
| void ShowSpecificItemInfo() | PublicStatic | — | 0x00 |
| void ShowSpecificItemInfo() | PublicStatic | — | 0x00 |
| void HideSpecificItemInfo() | PublicStatic | — | 0x00 |
| void SetPlayerHp() | PublicStatic | — | 0x00 |
| void SetPlayerFullness() | PublicStatic | — | 0x00 |
| void UpdateBossHp() | PublicStatic | — | 0x00 |
| void ToggleBossUI() | PublicStatic | — | 0x00 |
| void SetNpcText() | PublicStatic | — | 0x00 |
| void OnBaitChange() | PublicStatic | — | 0x00 |
| void SetPlayerPoison() | PublicStatic | — | 0x00 |
| void SetPlayerFire() | PublicStatic | — | 0x00 |
| void SetVoiceVolume() | PublicStatic | — | 0x00 |
| void ToggleUIDisabled() | PublicStatic | — | 0x00 |
| void ToggleMainCanvas() | PublicStatic | — | 0x00 |
| void ToggleFXCanvas() | PublicStatic | — | 0x00 |
| void ToggleBossCanvas() | PublicStatic | — | 0x00 |
| void ToggleIslandWarning() | PublicStatic | — | 0x00 |
| void OnToggleThinking() | PublicStatic | — | 0x00 |
| void ScrollThinkingPage() | PublicStatic | — | 0x00 |
| void OnNewFishCaught() | PublicStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |