Zdexby TheHolyOneZ
17,715 classes
Class

PlayerScreenShake

: MonoBehaviour : Behaviour : Component : Object : Object
PlayerScreenShake, Assembly-CSharp 0x0048 (72 B) align 8 inherited 0x0020 Assembly-CSharp
0x00x0048

Members 8

OffsetSizeNameTypeFlags
0x08_playerPlayerPrivate
0x08_jointedRigRigidbody2DPrivate
0x04_timeBetweenRepsfloatPrivate
0x04_posAmountfloatPrivate
0x04_rotateAmountfloatPrivate
0x04_constantShakeAmountfloatPrivate
0x01_isConstShakingboolPrivate
0x00410x03padding / unreflected
0x04_shakeMultiplierfloatPrivate
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 4
OffsetSizeNameTypeFlags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 8

SignatureFlagsNativeParams
void Update()Private—0x00
void SetShakeMultiplier()Public—0x00
void ConstantShake()Public—0x00
void ShakeAt()Public—0x00
void Shake()Public—0x00
void ShakeAgain()Private—0x00
void AddShakeForce()Private—0x00
void .ctor()Public+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type