0x00x0030
Functions 27
| Signature | Flags | Native | Params |
|---|
| void Awake() | Private | — | 0x00 |
| void ResetBonuses() | PrivateStatic | — | 0x00 |
| void GetExplosionBonuses() | PublicStatic | — | 0x00 |
| void GetMeleeBonuses() | PublicStatic | — | 0x00 |
| void GetMeleePlayerBonuses() | PublicStatic | — | 0x00 |
| void GetRangedBonuses() | PublicStatic | — | 0x00 |
| void GetRangedPlayerBonuses() | PublicStatic | — | 0x00 |
| void GetAllBonuses() | PublicStatic | — | 0x00 |
| void GetMultiplier() | PublicStatic | — | 0x00 |
| void CheckKillType() | PrivateStatic | — | 0x00 |
| void Check360() | PrivateStatic | — | 0x00 |
| void CheckScope() | PrivateStatic | — | 0x00 |
| void CheckLongshot() | PrivateStatic | — | 0x00 |
| void CheckHeadshot() | PrivateStatic | — | 0x00 |
| void CheckAerials() | PrivateStatic | — | 0x00 |
| void CheckNoob() | PrivateStatic | — | 0x00 |
| void CheckOneShotOneKill() | PrivateStatic | — | 0x00 |
| void CheckMultikill() | PrivateStatic | — | 0x00 |
| void CheckFinally() | PrivateStatic | — | 0x00 |
| void CheckEndangered() | PrivateStatic | — | 0x00 |
| void CheckKillsteal() | PrivateStatic | — | 0x00 |
| void CheckPointBlank() | PrivateStatic | — | 0x00 |
| void CheckOverkill() | PrivateStatic | — | 0x00 |
| void CheckLastBullet() | PrivateStatic | — | 0x00 |
| void CheckImpressive() | PrivateStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |