Enum VFXSystemType Path C++ Link UnityEngine.VFX.VFXSystemType, UnityEngine.VFXModule underlying int32 UnityEngine.VFXModule Values 4 NameValueHex Spawner00x00Particle10x01Mesh20x02OutputEvent30x03 // UnityEngine.VFX.VFXSystemType, UnityEngine.VFXModule enum class VFXSystemType : int32 { Spawner = 0, Particle = 1, Mesh = 2, OutputEvent = 3, };