Enum AnimatorUpdateMode Path C++ Link UnityEngine.AnimatorUpdateMode, UnityEngine.AnimationModule underlying int32 UnityEngine.AnimationModule Values 3 NameValueHex Normal00x00Fixed10x01UnscaledTime20x02 // UnityEngine.AnimatorUpdateMode, UnityEngine.AnimationModule enum class AnimatorUpdateMode : int32 { Normal = 0, Fixed = 1, UnscaledTime = 2, };