Enum AmbientOcclusionQuality Path C++ Link UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality, Unity.Postprocessing.Runtime underlying int32 Unity.Postprocessing.Runtime Values 5 NameValueHex Lowest00x00Low10x01Medium20x02High30x03Ultra40x04 // UnityEngine.Rendering.PostProcessing.AmbientOcclusionQuality, Unity.Postprocessing.Runtime enum class AmbientOcclusionQuality : int32 { Lowest = 0, Low = 1, Medium = 2, High = 3, Ultra = 4, };