Enum AppendPacketMode Path C++ Link Unity.Networking.Transport.NetworkPacketReceiver.AppendPacketMode, Unity.Networking.Transport underlying int32 Unity.Networking.Transport Values 2 NameValueHex None00x00NoCopyNeeded10x01 // Unity.Networking.Transport.NetworkPacketReceiver.AppendPacketMode, Unity.Networking.Transport enum class AppendPacketMode : int32 { None = 0, NoCopyNeeded = 1, };