Enum VFXSpawnerLoopState Path C++ Link UnityEngine.VFX.VFXSpawnerLoopState, UnityEngine.VFXModule underlying int32 UnityEngine.VFXModule Values 4 NameValueHex Finished00x00DelayingBeforeLoop10x01Looping20x02DelayingAfterLoop30x03 // UnityEngine.VFX.VFXSpawnerLoopState, UnityEngine.VFXModule enum class VFXSpawnerLoopState : int32 { Finished = 0, DelayingBeforeLoop = 1, Looping = 2, DelayingAfterLoop = 3, };