Enum
VFXExpressionOperation
Values 155
| Name | Value | Hex |
|---|---|---|
| None | 0x00 | |
| Value | 0x01 | |
| Combine2f | 0x02 | |
| Combine3f | 0x03 | |
| Combine4f | 0x04 | |
| ExtractComponent | 0x05 | |
| DeltaTime | 0x06 | |
| TotalTime | 0x07 | |
| SystemSeed | 0x08 | |
| LocalToWorld | 0x09 | |
| WorldToLocal | 0x0A | |
| FrameIndex | 0x0B | |
| PlayRate | 0x0C | |
| UnscaledDeltaTime | 0x0D | |
| ManagerMaxDeltaTime | 0x0E | |
| ManagerFixedTimeStep | 0x0F | |
| GameDeltaTime | 0x10 | |
| GameUnscaledDeltaTime | 0x11 | |
| GameSmoothDeltaTime | 0x12 | |
| GameTotalTime | 0x13 | |
| GameUnscaledTotalTime | 0x14 | |
| GameTotalTimeSinceSceneLoad | 0x15 | |
| GameTimeScale | 0x16 | |
| Sin | 0x17 | |
| Cos | 0x18 | |
| Tan | 0x19 | |
| ASin | 0x1A | |
| ACos | 0x1B | |
| ATan | 0x1C | |
| Abs | 0x1D | |
| Sign | 0x1E | |
| Saturate | 0x1F | |
| Ceil | 0x20 | |
| Round | 0x21 | |
| Frac | 0x22 | |
| Floor | 0x23 | |
| Log2 | 0x24 | |
| Mul | 0x25 | |
| Divide | 0x26 | |
| Add | 0x27 | |
| Subtract | 0x28 | |
| Min | 0x29 | |
| Max | 0x2A | |
| Pow | 0x2B | |
| ATan2 | 0x2C | |
| TRSToMatrix | 0x2D | |
| InverseMatrix | 0x2E | |
| InverseTRSMatrix | 0x2F | |
| TransposeMatrix | 0x30 | |
| ExtractPositionFromMatrix | 0x31 | |
| ExtractAnglesFromMatrix | 0x32 | |
| ExtractScaleFromMatrix | 0x33 | |
| TransformMatrix | 0x34 | |
| TransformPos | 0x35 | |
| TransformVec | 0x36 | |
| TransformDir | 0x37 | |
| TransformVector4 | 0x38 | |
| RowToMatrix | 0x39 | |
| ColumnToMatrix | 0x3A | |
| AxisToMatrix | 0x3B | |
| MatrixToRow | 0x3C | |
| MatrixToColumn | 0x3D | |
| MatrixToAxis | 0x3E | |
| SampleCurve | 0x3F | |
| SampleGradient | 0x40 | |
| SampleMeshVertexFloat | 0x41 | |
| SampleMeshVertexFloat2 | 0x42 | |
| SampleMeshVertexFloat3 | 0x43 | |
| SampleMeshVertexFloat4 | 0x44 | |
| SampleMeshVertexColor | 0x45 | |
| SampleMeshIndex | 0x46 | |
| VertexBufferFromMesh | 0x47 | |
| VertexBufferFromSkinnedMeshRenderer | 0x48 | |
| IndexBufferFromMesh | 0x49 | |
| MeshFromSkinnedMeshRenderer | 0x4A | |
| RootBoneTransformFromSkinnedMeshRenderer | 0x4B | |
| BakeCurve | 0x4C | |
| BakeGradient | 0x4D | |
| BitwiseLeftShift | 0x4E | |
| BitwiseRightShift | 0x4F | |
| BitwiseOr | 0x50 | |
| BitwiseAnd | 0x51 | |
| BitwiseXor | 0x52 | |
| BitwiseComplement | 0x53 | |
| CastUintToFloat | 0x54 | |
| CastIntToFloat | 0x55 | |
| CastFloatToUint | 0x56 | |
| CastIntToUint | 0x57 | |
| CastFloatToInt | 0x58 | |
| CastUintToInt | 0x59 | |
| CastIntToBool | 0x5A | |
| CastUintToBool | 0x5B | |
| CastFloatToBool | 0x5C | |
| CastBoolToInt | 0x5D | |
| CastBoolToUint | 0x5E | |
| CastBoolToFloat | 0x5F | |
| RGBtoHSV | 0x60 | |
| HSVtoRGB | 0x61 | |
| Condition | 0x62 | |
| Branch | 0x63 | |
| GenerateRandom | 0x64 | |
| GenerateFixedRandom | 0x65 | |
| ExtractMatrixFromMainCamera | 0x66 | |
| ExtractFOVFromMainCamera | 0x67 | |
| ExtractNearPlaneFromMainCamera | 0x68 | |
| ExtractFarPlaneFromMainCamera | 0x69 | |
| ExtractAspectRatioFromMainCamera | 0x6A | |
| ExtractPixelDimensionsFromMainCamera | 0x6B | |
| ExtractScaledPixelDimensionsFromMainCamera | 0x6C | |
| ExtractLensShiftFromMainCamera | 0x6D | |
| GetBufferFromMainCamera | 0x6E | |
| IsMainCameraOrthographic | 0x6F | |
| GetOrthographicSizeFromMainCamera | 0x70 | |
| LogicalAnd | 0x71 | |
| LogicalOr | 0x72 | |
| LogicalNot | 0x73 | |
| ValueNoise1D | 0x74 | |
| ValueNoise2D | 0x75 | |
| ValueNoise3D | 0x76 | |
| ValueCurlNoise2D | 0x77 | |
| ValueCurlNoise3D | 0x78 | |
| PerlinNoise1D | 0x79 | |
| PerlinNoise2D | 0x7A | |
| PerlinNoise3D | 0x7B | |
| PerlinCurlNoise2D | 0x7C | |
| PerlinCurlNoise3D | 0x7D | |
| CellularNoise1D | 0x7E | |
| CellularNoise2D | 0x7F | |
| CellularNoise3D | 0x80 | |
| CellularCurlNoise2D | 0x81 | |
| CellularCurlNoise3D | 0x82 | |
| VoroNoise2D | 0x83 | |
| MeshVertexCount | 0x84 | |
| MeshChannelOffset | 0x85 | |
| MeshChannelInfos | 0x86 | |
| MeshVertexStride | 0x87 | |
| MeshIndexCount | 0x88 | |
| MeshIndexFormat | 0x89 | |
| BufferStride | 0x8A | |
| BufferCount | 0x8B | |
| TextureWidth | 0x8C | |
| TextureHeight | 0x8D | |
| TextureDepth | 0x8E | |
| TextureFormat | 0x8F | |
| ReadEventAttribute | 0x90 | |
| SpawnerStateNewLoop | 0x91 | |
| SpawnerStateLoopState | 0x92 | |
| SpawnerStateSpawnCount | 0x93 | |
| SpawnerStateDeltaTime | 0x94 | |
| SpawnerStateTotalTime | 0x95 | |
| SpawnerStateDelayBeforeLoop | 0x96 | |
| SpawnerStateLoopDuration | 0x97 | |
| SpawnerStateDelayAfterLoop | 0x98 | |
| SpawnerStateLoopIndex | 0x99 | |
| SpawnerStateLoopCount | 0x9A |