Zdexby TheHolyOneZ
127,469 classes
Class

RenderChainCommand

: LinkedPoolItem`1 : Object
UnityEngine.UIElements.UIR.RenderChainCommand, UnityEngine.UIElementsModule 0x0068 (104 B) align 8 inherited 0x0018 UnityEngine.UIElementsModule
0x00x0068

Members 12

OffsetSizeNameTypeFlags
0x08ownerVisualElement1 flags
0x08prevRenderChainCommand1 flags
0x08nextRenderChainCommand1 flags
0x00300x28padding / unreflected
0x01isTailbool1 flags
0x00590x03padding / unreflected
0x04typeCommandType1 flags
0x18stateState1 flags
0x08meshMeshHandle1 flags
0x04indexOffsetint1 flags
0x04indexCountint1 flags
0x08callbackAction1 flags
0x04k_ID_MainTexintPrivateStatic+1 flags
0x08s_ImmediateOverheadMarkerProfilerMarkerPrivateStatic
Inherited from LinkedPoolItem`1 1
OffsetSizeNameTypeFlags
——poolNextuint81 flags

Functions 10

SignatureFlagsNativeParams
void Reset()1 flags—0x00
void ExecuteNonDrawMesh()1 flags—0x00
void Blit()Private—0x00
void RectToClipSpace()PrivateStatic—0x00
void PushScissor()PublicStatic—0x00
void PopScissor()PublicStatic—0x00
void CombineScissorRects()PrivateStatic—0x00
void RectPointsToPixelsAndFlipYAxis()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00

Used by 3

types with a member, parameter or interface of this type