Zdexby TheHolyOneZ
127,469 classes
Class

EntryProcessor

: Object
UnityEngine.UIElements.UIR.EntryProcessor, UnityEngine.UIElementsModule 0x0140 (320 B) align 8 inherited 0x0010 UnityEngine.UIElementsModule
0x00x0140

Members 42

OffsetSizeNameTypeFlags
0x08m_PreProcessorEntryPreProcessorPrivate
0x08m_RenderChainRenderChainPrivate
0x08m_CurrentElementVisualElementPrivate
0x00280x40padding / unreflected
0x04m_MaskDepthintPrivate
0x04m_MaskDepthPoppedintPrivate
0x04m_MaskDepthPushedintPrivate
0x04m_StencilRefintPrivate
0x04m_StencilRefPoppedintPrivate
0x04m_StencilRefPushedintPrivate
0x08m_ClipRectIdBMPAllocPrivate
0x08m_ClipRectIdPoppedBMPAllocPrivate
0x08m_ClipRectIdPushedBMPAllocPrivate
0x01m_IsDrawingMaskboolPrivate
0x08m_MaskMeshesStack`1Private
0x01m_VertexDataComputedboolPrivate
0x009A0x02padding / unreflected
0x40m_TransformMatrix4x4Private
0x04m_TransformDataColor32Private
0x04m_OpacityDataColor32Private
0x04m_TextCoreSettingsPageColor32Private
0x08m_MeshMeshHandlePrivate
0x10m_VertsNativeSlice`1Private
0x10m_IndicesNativeSlice`1Private
0x02m_IndexOffsetushortPrivate
0x010A0x02padding / unreflected
0x04m_AllocVertexCountintPrivate
0x04m_AllocIndexintPrivate
0x04m_VertsFilledintPrivate
0x04m_IndicesFilledintPrivate
0x04m_RenderTypeVertexFlagsPrivate
0x01m_RemapUVsboolPrivate
0x01210x03padding / unreflected
0x10m_AtlasRectRectPrivate
0x04m_GradientSettingIndexOffsetintPrivate
0x01m_IsTailboolPrivate
0x08m_FirstCommandRenderChainCommandPrivate
0x08m_LastCommandRenderChainCommandPrivate
0x08<firstHeadCommand>k__BackingFieldRenderChainCommandPrivate
0x08<lastHeadCommand>k__BackingFieldRenderChainCommandPrivate
0x08<firstTailCommand>k__BackingFieldRenderChainCommandPrivate
0x08<lastTailCommand>k__BackingFieldRenderChainCommandPrivate
0x08s_blitMaterial_LinearToGammaMaterialPrivateStatic
0x08s_blitMaterial_GammaToLinearMaterialPrivateStatic
0x08s_blitMaterial_NoChangeMaterialPrivateStatic
0x08s_blitShaderShaderPrivateStatic
0x01390x07unreflected bytes to end of EntryProcessor

Functions 23

SignatureFlagsNativeParams
void get_firstHeadCommand()Public+1 flags—0x00
void set_firstHeadCommand()Private+1 flags—0x00
void get_lastHeadCommand()Public+1 flags—0x00
void set_lastHeadCommand()Private+1 flags—0x00
void get_firstTailCommand()Public+1 flags—0x00
void set_firstTailCommand()Private+1 flags—0x00
void get_lastTailCommand()Public+1 flags—0x00
void set_lastTailCommand()Private+1 flags—0x00
void Init()Public—0x00
void ClearReferences()Public—0x00
void ProcessHead()Public—0x00
void ProcessTail()Public—0x00
void ProcessRange()Private—0x00
void ProcessMeshEntry()Private—0x00
void DrawReverseMask()Private—0x00
void CreateMeshDrawCommand()Private—0x00
void AppendCommand()Private—0x00
void ProcessFirstAlloc()Private—0x00
void ProcessNextAlloc()Private—0x00
void UpdateOrAllocate()PrivateStatic—0x00
void CreateBlitShader()PrivateStatic—0x00
void GetBlitMaterial()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00