Enum OwnedState Path C++ Link UnityEngine.UIElements.UIR.OwnedState, UnityEngine.UIElementsModule underlying uint8 UnityEngine.UIElementsModule Values 2 NameValueHex Inherited00x00Owned10x01 Used by 1types with a member, parameter or interface of this type BMPAlloc // UnityEngine.UIElements.UIR.OwnedState, UnityEngine.UIElementsModule enum class OwnedState : uint8 { Inherited = 0, Owned = 1, };