Enum Versions Path C++ Link UnityEngine.Timeline.AnimationPlayableAsset.Versions, Unity.Timeline underlying int32 Unity.Timeline Values 2 NameValueHex Initial00x00RotationAsEuler10x01 // UnityEngine.Timeline.AnimationPlayableAsset.Versions, Unity.Timeline enum class Versions : int32 { Initial = 0, RotationAsEuler = 1, };