Zdexby TheHolyOneZ
127,469 classes
Class

Mesh

: Object : Object
UnityEngine.Mesh, UnityEngine.CoreModule 0x0018 (24 B) align 8 inherited 0x0018 UnityEngine.CoreModule
0x00x0018

Members 0

OffsetSizeNameTypeFlags
No reflected members.
Inherited from Object 5
OffsetSizeNameTypeFlags
—0x04kInstanceID_NoneintPrivateStatic+1 flags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 423

SignatureFlagsNativeParams
void Internal_Create()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00
void FromInstanceID()Static+1 flags—0x00
void get_indexFormat()Public+1 flags—0x00
void set_indexFormat()Public+1 flags—0x00
void GetTotalIndexCount()1 flags—0x00
void SetIndexBufferParams()Public—0x00
void InternalSetIndexBufferData()Private—0x00
void InternalSetIndexBufferDataFromArray()Private—0x00
void SetVertexBufferParamsFromPtr()Private—0x00
void SetVertexBufferParamsFromArray()Private—0x00
void InternalSetVertexBufferData()Private—0x00
void InternalSetVertexBufferDataFromArray()Private—0x00
void GetVertexAttributesAlloc()Private—0x00
void GetVertexAttributesArray()Private—0x00
void GetVertexAttributesList()Private—0x00
void GetVertexAttributeCountImpl()Private—0x00
void GetVertexAttribute()Public—0x00
void GetIndexStartImpl()Private—0x00
void GetIndexCountImpl()Private—0x00
void GetTrianglesCountImpl()Private—0x00
void GetBaseVertexImpl()Private—0x00
void GetTrianglesImpl()Private—0x00
void GetIndicesImpl()Private—0x00
void SetIndicesImpl()Private—0x00
void SetIndicesNativeArrayImpl()Private—0x00
void GetTrianglesNonAllocImpl()Private—0x00
void GetTrianglesNonAllocImpl16()Private—0x00
void GetIndicesNonAllocImpl()Private—0x00
void GetIndicesNonAllocImpl16()Private—0x00
void PrintErrorCantAccessChannel()Private—0x00
void HasVertexAttribute()Public—0x00
void GetVertexAttributeDimension()Public—0x00
void GetVertexAttributeFormat()Public—0x00
void GetVertexAttributeStream()Public—0x00
void GetVertexAttributeOffset()Public—0x00
void SetArrayForChannelImpl()Private—0x00
void SetNativeArrayForChannelImpl()Private—0x00
void GetAllocArrayFromChannelImpl()Private—0x00
void GetArrayFromChannelImpl()Private—0x00
void get_vertexBufferCount()Public+1 flags—0x00
void GetVertexBufferStride()Public—0x00
void GetNativeVertexBufferPtr()Public—0x00
void GetNativeIndexBufferPtr()Public—0x00
void GetVertexBufferImpl()Private—0x00
void GetIndexBufferImpl()Private—0x00
void GetBoneWeightBufferImpl()Private—0x00
void GetBlendShapeBufferImpl()Private—0x00
void get_vertexBufferTarget()Public+1 flags—0x00
void set_vertexBufferTarget()Public+1 flags—0x00
void get_indexBufferTarget()Public+1 flags—0x00
void set_indexBufferTarget()Public+1 flags—0x00
void get_blendShapeCount()Public+1 flags—0x00
void ClearBlendShapes()Public—0x00
void GetBlendShapeName()Public—0x00
void GetBlendShapeIndex()Public—0x00
void GetBlendShapeFrameCount()Public—0x00
void GetBlendShapeFrameWeight()Public—0x00
void GetBlendShapeFrameVertices()Public—0x00
void AddBlendShapeFrame()Public—0x00
void GetBlendShapeOffsetInternal()Private—0x00
void HasBoneWeights()Private—0x00
void GetBoneWeightsImpl()Private—0x00
void SetBoneWeightsImpl()Private—0x00
void SetBoneWeights()Public—0x00
void InternalSetBoneWeights()Private—0x00
void GetAllBoneWeights()Public—0x00
void GetBonesPerVertex()Public—0x00
void GetAllBoneWeightsArraySize()Private—0x00
void GetBoneWeightBufferLayoutInternal()Private—0x00
void GetAllBoneWeightsArray()Private—0x00
void GetBonesPerVertexArray()Private—0x00
void get_bindposeCount()Public+1 flags—0x00
void get_bindposes()Public+1 flags—0x00
void set_bindposes()Public+1 flags—0x00
void GetBindposes()Public—0x00
void SetBindposes()Public—0x00
void SetBindposesFromScript_NativeArray()Private—0x00
void GetBindposesArray()Private—0x00
void GetBoneWeightsNonAllocImpl()Private—0x00
void GetBindposesNonAllocImpl()Private—0x00
void get_isReadable()Public+1 flags—0x00
void get_canAccess()2 flags—0x00
void get_vertexCount()Public+1 flags—0x00
void get_subMeshCount()Public+1 flags—0x00
void set_subMeshCount()Public+1 flags—0x00
void SetSubMesh()Public—0x00
void GetSubMesh()Public—0x00
void SetAllSubMeshesAtOnceFromArray()Private—0x00
void SetAllSubMeshesAtOnceFromNativeArray()Private—0x00
void get_bounds()Public+1 flags—0x00
void set_bounds()Public+1 flags—0x00
void ClearImpl()Private—0x00
void RecalculateBoundsImpl()Private—0x00
void RecalculateNormalsImpl()Private—0x00
void RecalculateTangentsImpl()Private—0x00
void MarkDynamicImpl()Private—0x00
void MarkModified()Public—0x00
void UploadMeshDataImpl()Private—0x00
void GetTopologyImpl()Private—0x00
void RecalculateUVDistributionMetricImpl()Private—0x00
void RecalculateUVDistributionMetricsImpl()Private—0x00
void GetUVDistributionMetric()Public—0x00
void CombineMeshesImpl()Private—0x00
void OptimizeImpl()Private—0x00
void OptimizeIndexBuffersImpl()Private—0x00
void OptimizeReorderVertexBufferImpl()Private—0x00
void GetUVChannel()Static+1 flags—0x00
void DefaultDimensionForChannel()Static+1 flags—0x00
void GetAllocArrayFromChannel()Private—0x00
void GetAllocArrayFromChannel()Private—0x00
void SetSizedArrayForChannel()Private—0x00
void SetSizedNativeArrayForChannel()Private—0x00
void SetArrayForChannel()Private—0x00
void SetArrayForChannel()Private—0x00
void SetListForChannel()Private—0x00
void SetListForChannel()Private—0x00
void GetListForChannel()Private—0x00
void GetListForChannel()Private—0x00
void get_vertices()Public+1 flags—0x00
void set_vertices()Public+1 flags—0x00
void get_normals()Public+1 flags—0x00
void set_normals()Public+1 flags—0x00
void get_tangents()Public+1 flags—0x00
void set_tangents()Public+1 flags—0x00
void get_uv()Public+1 flags—0x00
void set_uv()Public+1 flags—0x00
void get_uv2()Public+1 flags—0x00
void set_uv2()Public+1 flags—0x00
void get_uv3()Public+1 flags—0x00
void set_uv3()Public+1 flags—0x00
void get_uv4()Public+1 flags—0x00
void set_uv4()Public+1 flags—0x00
void get_uv5()Public+1 flags—0x00
void set_uv5()Public+1 flags—0x00
void get_uv6()Public+1 flags—0x00
void set_uv6()Public+1 flags—0x00
void get_uv7()Public+1 flags—0x00
void set_uv7()Public+1 flags—0x00
void get_uv8()Public+1 flags—0x00
void set_uv8()Public+1 flags—0x00
void get_colors()Public+1 flags—0x00
void set_colors()Public+1 flags—0x00
void get_colors32()Public+1 flags—0x00
void set_colors32()Public+1 flags—0x00
void GetVertices()Public—0x00
void SetVertices()Public—0x00
void SetVertices()Public—0x00
void SetVertices()Public—0x00
void SetVertices()Public—0x00
void SetVertices()Public—0x00
void SetVertices()Public—0x00
void SetVertices()Public—0x00
void SetVertices()Public—0x00
void SetVertices()Public—0x00
void GetNormals()Public—0x00
void SetNormals()Public—0x00
void SetNormals()Public—0x00
void SetNormals()Public—0x00
void SetNormals()Public—0x00
void SetNormals()Public—0x00
void SetNormals()Public—0x00
void SetNormals()Public—0x00
void SetNormals()Public—0x00
void SetNormals()Public—0x00
void GetTangents()Public—0x00
void SetTangents()Public—0x00
void SetTangents()Public—0x00
void SetTangents()Public—0x00
void SetTangents()Public—0x00
void SetTangents()Public—0x00
void SetTangents()Public—0x00
void SetTangents()Public—0x00
void SetTangents()Public—0x00
void SetTangents()Public—0x00
void GetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void GetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetColors()Public—0x00
void SetUvsImpl()Private—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUvsImpl()Private—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void SetUVs()Public—0x00
void GetUVsImpl()Private—0x00
void GetUVs()Public—0x00
void GetUVs()Public—0x00
void GetUVs()Public—0x00
void get_vertexAttributeCount()Public+1 flags—0x00
void GetVertexAttributes()Public—0x00
void GetVertexAttributes()Public—0x00
void GetVertexAttributes()Public—0x00
void SetVertexBufferParams()Public—0x00
void SetVertexBufferParams()Public—0x00
void SetVertexBufferData()Public—0x00
void SetVertexBufferData()Public—0x00
void SetVertexBufferData()Public—0x00
void AcquireReadOnlyMeshData()PublicStatic—0x00
void AcquireReadOnlyMeshData()PublicStatic—0x00
void AcquireReadOnlyMeshData()PublicStatic—0x00
void AllocateWritableMeshData()PublicStatic—0x00
void AllocateWritableMeshData()PublicStatic—0x00
void AllocateWritableMeshData()PublicStatic—0x00
void AllocateWritableMeshData()PublicStatic—0x00
void ApplyAndDisposeWritableMeshData()PublicStatic—0x00
void ApplyAndDisposeWritableMeshData()PublicStatic—0x00
void ApplyAndDisposeWritableMeshData()PublicStatic—0x00
void GetVertexBuffer()Public—0x00
void GetIndexBuffer()Public—0x00
void GetBoneWeightBuffer()Public—0x00
void GetBlendShapeBuffer()Public—0x00
void GetBlendShapeBuffer()Public—0x00
void GetBlendShapeBufferRange()Public—0x00
void PrintErrorCantAccessIndices()Private—0x00
void CheckCanAccessSubmesh()Private—0x00
void CheckCanAccessSubmeshTriangles()Private—0x00
void CheckCanAccessSubmeshIndices()Private—0x00
void get_triangles()Public+1 flags—0x00
void set_triangles()Public+1 flags—0x00
void GetTriangles()Public—0x00
void GetTriangles()Public—0x00
void GetTriangles()Public—0x00
void GetTriangles()Public—0x00
void GetTriangles()Public—0x00
void GetIndices()Public—0x00
void GetIndices()Public—0x00
void GetIndices()Public—0x00
void GetIndices()Public—0x00
void GetIndices()Public—0x00
void SetIndexBufferData()Public—0x00
void SetIndexBufferData()Public—0x00
void SetIndexBufferData()Public—0x00
void GetIndexStart()Public—0x00
void GetIndexCount()Public—0x00
void GetBaseVertex()Public—0x00
void CheckIndicesArrayRange()Private—0x00
void SetTrianglesImpl()Private—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetTriangles()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetIndices()Public—0x00
void SetSubMeshes()Public—0x00
void SetSubMeshes()Public—0x00
void SetSubMeshes()Public—0x00
void SetSubMeshes()Public—0x00
void SetSubMeshes()Public—0x00
void SetSubMeshes()Public—0x00
void GetBindposes()Public—0x00
void GetBoneWeights()Public—0x00
void get_boneWeights()Public+1 flags—0x00
void set_boneWeights()Public+1 flags—0x00
void get_skinWeightBufferLayout()Public+1 flags—0x00
void Clear()Public—0x00
void Clear()Public—0x00
void RecalculateBounds()Public—0x00
void RecalculateNormals()Public—0x00
void RecalculateTangents()Public—0x00
void RecalculateBounds()Public—0x00
void RecalculateNormals()Public—0x00
void RecalculateTangents()Public—0x00
void RecalculateUVDistributionMetric()Public—0x00
void RecalculateUVDistributionMetrics()Public—0x00
void MarkDynamic()Public—0x00
void UploadMeshData()Public—0x00
void Optimize()Public—0x00
void OptimizeIndexBuffers()Public—0x00
void OptimizeReorderVertexBuffer()Public—0x00
void GetTopology()Public—0x00
void CombineMeshes()Public—0x00
void CombineMeshes()Public—0x00
void CombineMeshes()Public—0x00
void CombineMeshes()Public—0x00
void FromInstanceID_Injected()PrivateStatic—0x00
void get_indexFormat_Injected()PrivateStatic—0x00
void set_indexFormat_Injected()PrivateStatic—0x00
void GetTotalIndexCount_Injected()PrivateStatic—0x00
void SetIndexBufferParams_Injected()PrivateStatic—0x00
void InternalSetIndexBufferData_Injected()PrivateStatic—0x00
void InternalSetIndexBufferDataFromArray_Injected()PrivateStatic—0x00
void SetVertexBufferParamsFromPtr_Injected()PrivateStatic—0x00
void SetVertexBufferParamsFromArray_Injected()PrivateStatic—0x00
void InternalSetVertexBufferData_Injected()PrivateStatic—0x00
void InternalSetVertexBufferDataFromArray_Injected()PrivateStatic—0x00
void GetVertexAttributesAlloc_Injected()PrivateStatic—0x00
void GetVertexAttributesArray_Injected()PrivateStatic—0x00
void GetVertexAttributesList_Injected()PrivateStatic—0x00
void GetVertexAttributeCountImpl_Injected()PrivateStatic—0x00
void GetVertexAttribute_Injected()PrivateStatic—0x00
void GetIndexStartImpl_Injected()PrivateStatic—0x00
void GetIndexCountImpl_Injected()PrivateStatic—0x00
void GetTrianglesCountImpl_Injected()PrivateStatic—0x00
void GetBaseVertexImpl_Injected()PrivateStatic—0x00
void GetTrianglesImpl_Injected()PrivateStatic—0x00
void GetIndicesImpl_Injected()PrivateStatic—0x00
void SetIndicesImpl_Injected()PrivateStatic—0x00
void SetIndicesNativeArrayImpl_Injected()PrivateStatic—0x00
void GetTrianglesNonAllocImpl_Injected()PrivateStatic—0x00
void GetTrianglesNonAllocImpl16_Injected()PrivateStatic—0x00
void GetIndicesNonAllocImpl_Injected()PrivateStatic—0x00
void GetIndicesNonAllocImpl16_Injected()PrivateStatic—0x00
void PrintErrorCantAccessChannel_Injected()PrivateStatic—0x00
void HasVertexAttribute_Injected()PrivateStatic—0x00
void GetVertexAttributeDimension_Injected()PrivateStatic—0x00
void GetVertexAttributeFormat_Injected()PrivateStatic—0x00
void GetVertexAttributeStream_Injected()PrivateStatic—0x00
void GetVertexAttributeOffset_Injected()PrivateStatic—0x00
void SetArrayForChannelImpl_Injected()PrivateStatic—0x00
void SetNativeArrayForChannelImpl_Injected()PrivateStatic—0x00
void GetAllocArrayFromChannelImpl_Injected()PrivateStatic—0x00
void GetArrayFromChannelImpl_Injected()PrivateStatic—0x00
void get_vertexBufferCount_Injected()PrivateStatic—0x00
void GetVertexBufferStride_Injected()PrivateStatic—0x00
void GetNativeVertexBufferPtr_Injected()PrivateStatic—0x00
void GetNativeIndexBufferPtr_Injected()PrivateStatic—0x00
void GetVertexBufferImpl_Injected()PrivateStatic—0x00
void GetIndexBufferImpl_Injected()PrivateStatic—0x00
void GetBoneWeightBufferImpl_Injected()PrivateStatic—0x00
void GetBlendShapeBufferImpl_Injected()PrivateStatic—0x00
void get_vertexBufferTarget_Injected()PrivateStatic—0x00
void set_vertexBufferTarget_Injected()PrivateStatic—0x00
void get_indexBufferTarget_Injected()PrivateStatic—0x00
void set_indexBufferTarget_Injected()PrivateStatic—0x00
void get_blendShapeCount_Injected()PrivateStatic—0x00
void ClearBlendShapes_Injected()PrivateStatic—0x00
void GetBlendShapeName_Injected()PrivateStatic—0x00
void GetBlendShapeIndex_Injected()PrivateStatic—0x00
void GetBlendShapeFrameCount_Injected()PrivateStatic—0x00
void GetBlendShapeFrameWeight_Injected()PrivateStatic—0x00
void GetBlendShapeFrameVertices_Injected()PrivateStatic—0x00
void AddBlendShapeFrame_Injected()PrivateStatic—0x00
void GetBlendShapeOffsetInternal_Injected()PrivateStatic—0x00
void HasBoneWeights_Injected()PrivateStatic—0x00
void GetBoneWeightsImpl_Injected()PrivateStatic—0x00
void SetBoneWeightsImpl_Injected()PrivateStatic—0x00
void InternalSetBoneWeights_Injected()PrivateStatic—0x00
void GetAllBoneWeightsArraySize_Injected()PrivateStatic—0x00
void GetBoneWeightBufferLayoutInternal_Injected()PrivateStatic—0x00
void GetAllBoneWeightsArray_Injected()PrivateStatic—0x00
void GetBonesPerVertexArray_Injected()PrivateStatic—0x00
void get_bindposeCount_Injected()PrivateStatic—0x00
void get_bindposes_Injected()PrivateStatic—0x00
void set_bindposes_Injected()PrivateStatic—0x00
void SetBindposesFromScript_NativeArray_Injected()PrivateStatic—0x00
void GetBindposesArray_Injected()PrivateStatic—0x00
void GetBoneWeightsNonAllocImpl_Injected()PrivateStatic—0x00
void GetBindposesNonAllocImpl_Injected()PrivateStatic—0x00
void get_isReadable_Injected()PrivateStatic—0x00
void get_canAccess_Injected()PrivateStatic—0x00
void get_vertexCount_Injected()PrivateStatic—0x00
void get_subMeshCount_Injected()PrivateStatic—0x00
void set_subMeshCount_Injected()PrivateStatic—0x00
void SetSubMesh_Injected()PrivateStatic—0x00
void GetSubMesh_Injected()PrivateStatic—0x00
void SetAllSubMeshesAtOnceFromArray_Injected()PrivateStatic—0x00
void SetAllSubMeshesAtOnceFromNativeArray_Injected()PrivateStatic—0x00
void get_bounds_Injected()PrivateStatic—0x00
void set_bounds_Injected()PrivateStatic—0x00
void ClearImpl_Injected()PrivateStatic—0x00
void RecalculateBoundsImpl_Injected()PrivateStatic—0x00
void RecalculateNormalsImpl_Injected()PrivateStatic—0x00
void RecalculateTangentsImpl_Injected()PrivateStatic—0x00
void MarkDynamicImpl_Injected()PrivateStatic—0x00
void MarkModified_Injected()PrivateStatic—0x00
void UploadMeshDataImpl_Injected()PrivateStatic—0x00
void GetTopologyImpl_Injected()PrivateStatic—0x00
void RecalculateUVDistributionMetricImpl_Injected()PrivateStatic—0x00
void RecalculateUVDistributionMetricsImpl_Injected()PrivateStatic—0x00
void GetUVDistributionMetric_Injected()PrivateStatic—0x00
void CombineMeshesImpl_Injected()PrivateStatic—0x00
void OptimizeImpl_Injected()PrivateStatic—0x00
void OptimizeIndexBuffersImpl_Injected()PrivateStatic—0x00
void OptimizeReorderVertexBufferImpl_Injected()PrivateStatic—0x00

Used by 14

types with a member, parameter or interface of this type