Zdexby TheHolyOneZ
127,469 classes
HorizonBasedAmbientOcclusion.HBAO, HBAO.Runtime 0x01B0 (432 B) align 8 inherited 0x0020 HBAO.Runtime
0x00x01B0

Members 51

OffsetSizeNameTypeFlags
0x08hbaoShaderShaderPublic
0x00280x50padding / unreflected
0x04m_PresetsPresetsPrivate
0x18m_GeneralSettingsGeneralSettingsPrivate
0x38m_AOSettingsAOSettingsPrivate
0x08m_TemporalFilterSettingsTemporalFilterSettingsPrivate
0x08m_BlurSettingsBlurSettingsPrivate
0x18m_ColorBleedingSettingsColorBleedingSettingsPrivate
0x08s_jitterVector2[]PrivateStatic+1 flags
0x08s_temporalRotationsfloat[]PrivateStatic+1 flags
0x08s_temporalOffsetsfloat[]PrivateStatic+1 flags
0x08<material>k__BackingFieldMaterialPrivate
0x08<hbaoCamera>k__BackingFieldCameraPrivate
0x08<cmdBuffer>k__BackingFieldCommandBufferPrivate
0x04<width>k__BackingFieldintPrivate
0x04<height>k__BackingFieldintPrivate
0x01<stereoActive>k__BackingFieldboolPrivate
0x00FD0x03padding / unreflected
0x04<xrActiveEye>k__BackingFieldintPrivate
0x04<stereoRenderingMode>k__BackingFieldStereoRenderingModePrivate
0x04<screenWidth>k__BackingFieldintPrivate
0x04<screenHeight>k__BackingFieldintPrivate
0x04<aoWidth>k__BackingFieldintPrivate
0x04<aoHeight>k__BackingFieldintPrivate
0x04<reinterleavedAoWidth>k__BackingFieldintPrivate
0x04<reinterleavedAoHeight>k__BackingFieldintPrivate
0x04<deinterleavedAoWidth>k__BackingFieldintPrivate
0x04<deinterleavedAoHeight>k__BackingFieldintPrivate
0x04<frameCount>k__BackingFieldintPrivate
0x01<motionVectorsSupported>k__BackingFieldboolPrivate
0x08<aoHistoryBuffer>k__BackingFieldRenderTexturePrivate
0x08<colorBleedingHistoryBuffer>k__BackingFieldRenderTexturePrivate
0x08<noiseTex>k__BackingFieldTexture2DPrivate
0x012D0x03padding / unreflected
0x34m_sourceDescriptorRenderTextureDescriptorPrivate
0x08m_ShaderKeywordsstring[]Private
0x08m_UVToViewPerEyeVector4[]Private
0x08m_RadiusPerEyefloat[]Private
0x01m_IsCommandBufferDirtyboolPrivate
0x08m_FullscreenTriangleMeshPrivate
0x01650x03padding / unreflected
0x08m_PreviousPipelineStageNullable`1Private
0x08m_PreviousResolutionNullable`1Private
0x08m_PreviousDeinterleavingNullable`1Private
0x08m_PreviousDebugModeNullable`1Private
0x08m_PreviousNoiseTypeNullable`1Private
0x08m_PreviousBlurAmountNullable`1Private
0x04m_PreviousWidthintPrivate
0x04m_PreviousHeightintPrivate
0x01m_PreviousAllowHDRboolPrivate
0x01m_PreviousUseMultibounceboolPrivate
0x01m_PreviousColorBleedingEnabledboolPrivate
0x01m_PreviousTemporalFilterEnabledboolPrivate
0x04m_PreviousRenderingPathRenderingPathPrivate
0x04m_PrevStereoRenderingModeStereoRenderingModePrivate
0x01AC0x04unreflected bytes to end of HBAO
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlags
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate
Inherited from Object 5
OffsetSizeNameTypeFlags
—0x04kInstanceID_NoneintPrivateStatic+1 flags
0x08m_CachedPtrlongPrivate
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags
—0x08objectIsNullMessagestringPrivateStatic+1 flags
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags

Functions 157

SignatureFlagsNativeParams
void get_presets()Public+1 flags—0x00
void set_presets()Public+1 flags—0x00
void get_generalSettings()Public+1 flags—0x00
void set_generalSettings()Public+1 flags—0x00
void get_aoSettings()Public+1 flags—0x00
void set_aoSettings()Public+1 flags—0x00
void get_temporalFilterSettings()Public+1 flags—0x00
void set_temporalFilterSettings()Public+1 flags—0x00
void get_blurSettings()Public+1 flags—0x00
void set_blurSettings()Public+1 flags—0x00
void get_colorBleedingSettings()Public+1 flags—0x00
void set_colorBleedingSettings()Public+1 flags—0x00
void GetCurrentPreset()Public—0x00
void ApplyPreset()Public—0x00
void GetPipelineStage()Public—0x00
void SetPipelineStage()Public—0x00
void GetQuality()Public—0x00
void SetQuality()Public—0x00
void GetDeinterleaving()Public—0x00
void SetDeinterleaving()Public—0x00
void GetResolution()Public—0x00
void SetResolution()Public—0x00
void GetNoiseType()Public—0x00
void SetNoiseType()Public—0x00
void GetDebugMode()Public—0x00
void SetDebugMode()Public—0x00
void GetAoRadius()Public—0x00
void SetAoRadius()Public—0x00
void GetAoMaxRadiusPixels()Public—0x00
void SetAoMaxRadiusPixels()Public—0x00
void GetAoBias()Public—0x00
void SetAoBias()Public—0x00
void GetAoOffscreenSamplesContribution()Public—0x00
void SetAoOffscreenSamplesContribution()Public—0x00
void GetAoMaxDistance()Public—0x00
void SetAoMaxDistance()Public—0x00
void GetAoDistanceFalloff()Public—0x00
void SetAoDistanceFalloff()Public—0x00
void GetAoPerPixelNormals()Public—0x00
void SetAoPerPixelNormals()Public—0x00
void GetAoColor()Public—0x00
void SetAoColor()Public—0x00
void GetAoIntensity()Public—0x00
void SetAoIntensity()Public—0x00
void UseMultiBounce()Public—0x00
void EnableMultiBounce()Public—0x00
void GetAoMultiBounceInfluence()Public—0x00
void SetAoMultiBounceInfluence()Public—0x00
void IsTemporalFilterEnabled()Public—0x00
void EnableTemporalFilter()Public—0x00
void GetTemporalFilterVarianceClipping()Public—0x00
void SetTemporalFilterVarianceClipping()Public—0x00
void GetBlurType()Public—0x00
void SetBlurType()Public—0x00
void GetBlurSharpness()Public—0x00
void SetBlurSharpness()Public—0x00
void IsColorBleedingEnabled()Public—0x00
void EnableColorBleeding()Public—0x00
void GetColorBleedingSaturation()Public—0x00
void SetColorBleedingSaturation()Public—0x00
void GetColorBleedingAlbedoMultiplier()Public—0x00
void SetColorBleedingAlbedoMultiplier()Public—0x00
void GetColorBleedingBrightnessMask()Public—0x00
void SetColorBleedingBrightnessMask()Public—0x00
void GetColorBleedingBrightnessMaskRange()Public—0x00
void SetColorBleedingBrightnessMaskRange()Public—0x00
void get_material()Private+1 flags—0x00
void set_material()Private+1 flags—0x00
void get_hbaoCamera()Private+1 flags—0x00
void set_hbaoCamera()Private+1 flags—0x00
void get_cmdBuffer()Private+1 flags—0x00
void set_cmdBuffer()Private+1 flags—0x00
void get_width()Private+1 flags—0x00
void set_width()Private+1 flags—0x00
void get_height()Private+1 flags—0x00
void set_height()Private+1 flags—0x00
void get_stereoActive()Private+1 flags—0x00
void set_stereoActive()Private+1 flags—0x00
void get_xrActiveEye()Private+1 flags—0x00
void set_xrActiveEye()Private+1 flags—0x00
void get_stereoRenderingMode()Private+1 flags—0x00
void set_stereoRenderingMode()Private+1 flags—0x00
void get_screenWidth()Private+1 flags—0x00
void set_screenWidth()Private+1 flags—0x00
void get_screenHeight()Private+1 flags—0x00
void set_screenHeight()Private+1 flags—0x00
void get_aoWidth()Private+1 flags—0x00
void set_aoWidth()Private+1 flags—0x00
void get_aoHeight()Private+1 flags—0x00
void set_aoHeight()Private+1 flags—0x00
void get_reinterleavedAoWidth()Private+1 flags—0x00
void set_reinterleavedAoWidth()Private+1 flags—0x00
void get_reinterleavedAoHeight()Private+1 flags—0x00
void set_reinterleavedAoHeight()Private+1 flags—0x00
void get_deinterleavedAoWidth()Private+1 flags—0x00
void set_deinterleavedAoWidth()Private+1 flags—0x00
void get_deinterleavedAoHeight()Private+1 flags—0x00
void set_deinterleavedAoHeight()Private+1 flags—0x00
void get_frameCount()Private+1 flags—0x00
void set_frameCount()Private+1 flags—0x00
void get_motionVectorsSupported()Private+1 flags—0x00
void set_motionVectorsSupported()Private+1 flags—0x00
void get_aoHistoryBuffer()Private+1 flags—0x00
void set_aoHistoryBuffer()Private+1 flags—0x00
void get_colorBleedingHistoryBuffer()Private+1 flags—0x00
void set_colorBleedingHistoryBuffer()Private+1 flags—0x00
void get_noiseTex()Private+1 flags—0x00
void set_noiseTex()Private+1 flags—0x00
void get_fullscreenTriangle()Private+1 flags—0x00
void get_cameraEvent()Private+1 flags—0x00
void get_isCommandBufferDirty()Private+1 flags—0x00
void set_isCommandBufferDirty()Private+1 flags—0x00
void get_isHistoryBufferDirty()Private+1 flags—0x00
void get_defaultHDRRenderTextureFormat()PrivateStatic+1 flags—0x00
void get_sourceFormat()Private+1 flags—0x00
void get_colorFormat()PrivateStatic+1 flags—0x00
void get_depthFormat()PrivateStatic+1 flags—0x00
void get_normalsFormat()PrivateStatic+1 flags—0x00
void get_isLinearColorSpace()PrivateStatic+1 flags—0x00
void get_renderingInSceneView()Private+1 flags—0x00
void OnEnable()Private—0x00
void OnDisable()Private—0x00
void OnPreRender()Private—0x00
void OnPostRender()Private—0x00
void OnValidate()Private—0x00
void Initialize()Private—0x00
void FetchRenderParameters()Private—0x00
void AllocateHistoryBuffers()Private—0x00
void ReleaseHistoryBuffers()Private—0x00
void ClearCommandBuffer()Private—0x00
void BuildCommandBuffer()Private—0x00
void AO()Private—0x00
void DeinterleavedAO()Private—0x00
void Blur()Private—0x00
void TemporalFilter()Private—0x00
void Composite()Private—0x00
void CompositeBeforeReflections()Private—0x00
void CompositeAfterLighting()Private—0x00
void CompositeBeforeImageEffectsOpaque()Private—0x00
void CompositeDebug()Private—0x00
void UpdateMaterialProperties()Private—0x00
void UpdateShaderKeywords()Private—0x00
void CheckParameters()Private—0x00
void GetDefaultDescriptor()Private—0x00
void GetScreenSpaceRT()Private—0x00
void GetScreenSpaceTemporaryRT()Private—0x00
void ReleaseTemporaryRT()Private—0x00
void BlitFullscreenTriangle()Private—0x00
void BlitFullscreenTriangle()Private—0x00
void BlitFullscreenTriangleWithClear()Private—0x00
void ApplyFlip()PrivateStatic—0x00
void AdjustBrightnessMaskToGammaSpace()PrivateStatic—0x00
void ToGammaSpace()PrivateStatic—0x00
void ToGammaSpace()PrivateStatic—0x00
void CreateNoiseTexture()Private—0x00
void .ctor()Public+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00