Enum CachingPolicy Path C++ Link UnityEngine.InputSystem.InputProcessor.CachingPolicy, Unity.InputSystem underlying int32 Unity.InputSystem Values 2 NameValueHex CacheResult00x00EvaluateOnEveryRead10x01 // UnityEngine.InputSystem.InputProcessor.CachingPolicy, Unity.InputSystem enum class CachingPolicy : int32 { CacheResult = 0, EvaluateOnEveryRead = 1, };