Enum InputActionPhase Path C++ Link UnityEngine.InputSystem.InputActionPhase, Unity.InputSystem underlying int32 Unity.InputSystem Values 5 NameValueHex Disabled00x00Waiting10x01Started20x02Performed30x03Canceled40x04 // UnityEngine.InputSystem.InputActionPhase, Unity.InputSystem enum class InputActionPhase : int32 { Disabled = 0, Waiting = 1, Started = 2, Performed = 3, Canceled = 4, };