Enum AvatarTarget Path C++ Link UnityEngine.AvatarTarget, UnityEngine.AnimationModule underlying int32 UnityEngine.AnimationModule Values 6 NameValueHex Root00x00Body10x01LeftFoot20x02RightFoot30x03LeftHand40x04RightHand50x05 // UnityEngine.AvatarTarget, UnityEngine.AnimationModule enum class AvatarTarget : int32 { Root = 0, Body = 1, LeftFoot = 2, RightFoot = 3, LeftHand = 4, RightHand = 5, };