Enum ChangeEventType Path C++ Link UnityEngine.Audio.AudioRandomContainer.ChangeEventType, UnityEngine.AudioModule underlying int32 UnityEngine.AudioModule Values 3 NameValueHex Volume00x00Pitch10x01List20x02 // UnityEngine.Audio.AudioRandomContainer.ChangeEventType, UnityEngine.AudioModule enum class ChangeEventType : int32 { Volume = 0, Pitch = 1, List = 2, };