Enum XSystemHandleCallbackReason Path C++ Link Unity.XGamingRuntime.XSystemHandleCallbackReason, Unity.Microsoft.GDK underlying uint32 Unity.Microsoft.GDK Values 2 NameValueHex Created00x00Destroyed10x01 // Unity.XGamingRuntime.XSystemHandleCallbackReason, Unity.Microsoft.GDK enum class XSystemHandleCallbackReason : uint32 { Created = 0, Destroyed = 1, };