Enum XGameUiTextEntryChangeTypeFlags Path C++ Link Unity.XGamingRuntime.XGameUiTextEntryChangeTypeFlags, Unity.Microsoft.GDK underlying uint32 Unity.Microsoft.GDK Values 3 NameValueHex None00x00TextChanged10x01Dismissed20x02 // Unity.XGamingRuntime.XGameUiTextEntryChangeTypeFlags, Unity.Microsoft.GDK enum class XGameUiTextEntryChangeTypeFlags : uint32 { None = 0, TextChanged = 1, Dismissed = 2, };