Enum RelayState Path C++ Link Unity.Services.Multiplayer.RelayState, Unity.Services.Multiplayer underlying int32 Unity.Services.Multiplayer Values 3 NameValueHex None00x00Created10x01Joined20x02 // Unity.Services.Multiplayer.RelayState, Unity.Services.Multiplayer enum class RelayState : int32 { None = 0, Created = 1, Joined = 2, };