Enum LobbyState Path C++ Link Unity.Services.Multiplayer.LobbyState, Unity.Services.Multiplayer underlying int32 Unity.Services.Multiplayer Values 2 NameValueHex None00x00Joined10x01 // Unity.Services.Multiplayer.LobbyState, Unity.Services.Multiplayer enum class LobbyState : int32 { None = 0, Joined = 1, };