Enum State Path C++ Link Unity.Netcode.PendingClient.State, Unity.Netcode.Runtime underlying int32 Unity.Netcode.Runtime Values 2 NameValueHex PendingConnection00x00PendingApproval10x01 Used by 1types with a member, parameter or interface of this type PendingClient // Unity.Netcode.PendingClient.State, Unity.Netcode.Runtime enum class State : int32 { PendingConnection = 0, PendingApproval = 1, };