Enum BlendMode Path C++ Link SCPE.Sunshafts.BlendMode, sc.posteffects.runtime underlying int32 sc.posteffects.runtime Values 2 NameValueHex Additive00x00Screen10x01 // SCPE.Sunshafts.BlendMode, sc.posteffects.runtime enum class BlendMode : int32 { Additive = 0, Screen = 1, };