Enum BlendMode Path C++ Link SCPE.Overlay.BlendMode, sc.posteffects.runtime underlying int32 sc.posteffects.runtime Values 4 NameValueHex Linear00x00Additive10x01Multiply20x02Screen30x03 // SCPE.Overlay.BlendMode, sc.posteffects.runtime enum class BlendMode : int32 { Linear = 0, Additive = 1, Multiply = 2, Screen = 3, };