Enum Pass Path C++ Link SCPE.HueShift3DRenderer.Pass, sc.posteffects.runtime underlying int32 sc.posteffects.runtime Values 2 NameValueHex ColorSpectrum00x00GradientTexture10x01 // SCPE.HueShift3DRenderer.Pass, sc.posteffects.runtime enum class Pass : int32 { ColorSpectrum = 0, GradientTexture = 1, };