Enum ColorSource Path C++ Link SCPE.HueShift3D.ColorSource, sc.posteffects.runtime underlying int32 sc.posteffects.runtime Values 2 NameValueHex RGBSpectrum00x00GradientTexture10x01 // SCPE.HueShift3D.ColorSource, sc.posteffects.runtime enum class ColorSource : int32 { RGBSpectrum = 0, GradientTexture = 1, };