0x00x02D8
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Plane | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | GM Ref | AGM_C* | 7 flags | nullptr | |
| 0x10 | Checks | TArray<ATuto_Check_C*> | 3 flags | [] |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void Error(bool Force)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x01 | |
void Check Items on Square(const int32& Count)Script33 statements · 759 bytes of bytecode0x0000PushFlow(Label_02F4);0x0005Item In Count = 0;0x001CCallFunc_GetAllActorsOfClass_OutActors = {};0x0027GetAllActorsOfClass(this, /Game/Items/WorldItem.WorldItem_C, CallFunc_GetAllActorsOfClass_OutActors);0x0044Temp_int_Loop_Counter_Variable = 0;0x005BTemp_int_Array_Index_Variable = 0;0x0072Label_0072:0x0072CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00ADCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00D3if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_028A;0x00E1Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00FCPushFlow(Label_02AA);0x0101CallFunc_Conv_IntToVector_ReturnValue = Conv_IntToVector(50);0x0122CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x013ECallFunc_K2_GetComponentScale_ReturnValue = Plane.K2_GetComponentScale();0x0170/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01ABCallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_K2_GetComponentScale_ReturnValue, CallFunc_Conv_IntToVector_ReturnValue);0x01D9CallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_Array_Get_Item.K2_GetActorLocation();0x020BCallFunc_IsPointInBox_ReturnValue = IsPointInBox(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x023Aif (!(CallFunc_IsPointInBox_ReturnValue)) PopFlow();0x0244CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Item In Count, 1);0x026EItem In Count = CallFunc_Add_IntInt_ReturnValue_1;0x0289PopFlow();0x028ALabel_028A:0x028ACount = Item In Count;0x02A5goto Label_02F4;0x02AALabel_02AA:0x02AACallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x02D4Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02EFgoto Label_0072;0x02F4Label_02F4:0x02F4return;0x02F6// end of script | Public | 0x04 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_ItemSquare(535);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Clear()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_ItemSquare(715);0x000Freturn;0x0011// end of script | 0x00 | ||
void Check Square Item()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_ItemSquare(770);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_Tuto_ItemSquare(int32 EntryPoint)Script41 statements · 801 bytes of bytecode0x0000PushFlow(Label_031E);0x0005goto [EntryPoint];0x000FCheck Square Item();0x001DPopFlow();0x001ELabel_001E:0x001ETemp_int_Loop_Counter_Variable = 0;0x0035Temp_int_Array_Index_Variable = 0;0x004CLabel_004C:0x004CCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Checks);0x0087CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00ADif (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x00B7Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00D2PushFlow(Label_016C);0x00D7CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Array_Index_Variable, CallFunc_Check_Items_on_Square_Count);0x00FDif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_01B6;0x010B/Script/Engine.Default__KismetArrayLibrary.Array_Get(Checks, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0146CallFunc_Array_Get_Item.Check(false);0x016BPopFlow();0x016CLabel_016C:0x016CCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0196Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01B1goto Label_004C;0x01B6Label_01B6:0x01B6/Script/Engine.Default__KismetArrayLibrary.Array_Get(Checks, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F1CallFunc_Array_Get_Item.Error(false);0x0216PopFlow();0x0217CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x022CK2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x0250K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsGM);0x026Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0277GM Ref = K2Node_DynamicCast_AsGM;0x028AK2Node_CreateDelegate_OutputDelegate.Bind(this, Clear);0x02A1GM Ref.Game Clear += K2Node_CreateDelegate_OutputDelegate;0x02CAPopFlow();0x02CBRetriggerableDelay(this, 0.2f, LatentActionInfo{0xF, 788396842, FName(ExecuteUbergraph_Tuto_ItemSquare), this});0x0301PopFlow();0x0302Check Items on Square(CallFunc_Check_Items_on_Square_Count);0x0319goto Label_001E;0x031ELabel_031E:0x031Ereturn;0x0320// end of script | Final | 0x04 |