0x00x02F8
Members 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Plane | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | Mec Ref | AMec_C* | 7 flags | nullptr | |
| 0x08 | Button 1 | ATuto_Button_C* | 6 flags | nullptr | |
| 0x08 | Button 2 | ATuto_Button_C* | 6 flags | nullptr | |
| 0x08 | Check 1 | ATuto_Check_C* | 6 flags | nullptr | |
| 0x08 | Check 2 | ATuto_Check_C* | 6 flags | nullptr | |
| 0x04 | State | int32 | 7 flags | 0 | |
| 0x02EC | 0x04 | padding / unreflected | |||
| 0x08 | GM Ref | AGM_C* | 7 flags | nullptr | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
void Check Items on Square()Script3 statements · 26 bytes of bytecode0x0000Item In Count = 0;0x0017return;0x0019// end of script | Public | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_HandsSquare(525);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__Tuto_SneakSquare_Button 1_K2Node_ComponentBoundEvent_0_Press__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_HandsSquare(895);0x000Freturn;0x0011// end of script | 0x00 | ||
void BndEvt__Tuto_SneakSquare_Button 2_K2Node_ComponentBoundEvent_1_Press__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_HandsSquare(964);0x000Freturn;0x0011// end of script | 0x00 | ||
void Go To State(int32 State)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_State = State;0x0012ExecuteUbergraph_Tuto_HandsSquare(969);0x0021return;0x0023// end of script | 0x04 | ||
void ReceiveTick(float DeltaSeconds)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_DeltaSeconds = DeltaSeconds;0x0012ExecuteUbergraph_Tuto_HandsSquare(1302);0x0021return;0x0023// end of script | EventPublic | 0x04 | |
void Clear()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Tuto_HandsSquare(1307);0x000Freturn;0x0011// end of script | 0x00 | ||
void Tutorial Change(bool Start)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Start = Start;0x0012ExecuteUbergraph_Tuto_HandsSquare(1312);0x0021return;0x0023// end of script | 0x01 | ||
void ExecuteUbergraph_Tuto_HandsSquare(int32 EntryPoint)Script83 statements · 1,339 bytes of bytecode0x0000PushFlow(Label_0538);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FState = 0;0x0026PopFlow();0x0027Label_0027:0x0027K2Node_SwitchInteger_CmpSuccess = NotEqual_IntInt(State, 1);0x0049if (!(K2Node_SwitchInteger_CmpSuccess)) goto Label_0058;0x0057PopFlow();0x0058Label_0058:0x0058Go To State(2);0x006BPopFlow();0x006CLabel_006C:0x006CK2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(State, 0);0x008Eif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_00FD;0x009CK2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(State, 1);0x00BEif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_0148;0x00CCK2Node_SwitchInteger_CmpSuccess_1 = NotEqual_IntInt(State, 2);0x00EEif (!(K2Node_SwitchInteger_CmpSuccess_1)) goto Label_016E;0x00FCPopFlow();0x00FDLabel_00FD:0x00FDCheck 1.Error(false);0x0122Check 2.Error(false);0x0147PopFlow();0x0148Label_0148:0x0148Check 1.Check(false);0x016DPopFlow();0x016ELabel_016E:0x016ECheck 1.Check(false);0x0193Check 2.Check(false);0x01B8SetActorTickEnabled(false);0x01C7PopFlow();0x01C8Label_01C8:0x01C8K2Node_SwitchInteger_CmpSuccess_2 = NotEqual_IntInt(State, 1);0x01EAif (!(K2Node_SwitchInteger_CmpSuccess_2)) goto Label_01F9;0x01F8PopFlow();0x01F9Label_01F9:0x01F9Go To State(0);0x020CPopFlow();0x020DPushFlow(Label_028B);0x0212CallFunc_GetPlayerPawn_ReturnValue = GetPlayerPawn(this, 0);0x022CK2Node_DynamicCast_AsMec = Cast<Mec_C>(CallFunc_GetPlayerPawn_ReturnValue);0x0250K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsMec);0x026Dif (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x0277Mec Ref = K2Node_DynamicCast_AsMec;0x028APopFlow();0x028BLabel_028B:0x028BCallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x02A0K2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x02C4K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsGM);0x02E1if (!(K2Node_DynamicCast_bSuccess_1)) PopFlow();0x02EBGM Ref = K2Node_DynamicCast_AsGM;0x02FEK2Node_CreateDelegate_OutputDelegate.Bind(this, Clear);0x0315GM Ref.Game Clear += K2Node_CreateDelegate_OutputDelegate;0x033EK2Node_CreateDelegate_OutputDelegate_1.Bind(this, Tutorial Change);0x0355GM Ref.Tutorial Change += K2Node_CreateDelegate_OutputDelegate_1;0x037EPopFlow();0x037FK2Node_SwitchInteger_CmpSuccess_3 = NotEqual_IntInt(State, 0);0x03A1if (!(K2Node_SwitchInteger_CmpSuccess_3)) goto Label_03B0;0x03AFPopFlow();0x03B0Label_03B0:0x03B0Go To State(1);0x03C3PopFlow();0x03C4goto Label_0027;0x03C9State = K2Node_CustomEvent_State;0x03E4goto Label_006C;0x03E9Label_03E9:0x03E9CallFunc_K2_GetActorLocation_ReturnValue = K2_GetActorLocation();0x0405CallFunc_K2_GetComponentScale_ReturnValue = Plane.K2_GetComponentScale();0x0437CallFunc_K2_GetActorLocation_ReturnValue_1 = Mec Ref.K2_GetActorLocation();0x0469CallFunc_Conv_IntToVector_ReturnValue = Conv_IntToVector(50);0x048ACallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_K2_GetComponentScale_ReturnValue, CallFunc_Conv_IntToVector_ReturnValue);0x04B8CallFunc_IsPointInBox_ReturnValue = IsPointInBox(CallFunc_K2_GetActorLocation_ReturnValue_1, CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x04E7if (!(CallFunc_IsPointInBox_ReturnValue)) PopFlow();0x04F1if (!(Mec Ref.HandsUp)) goto Label_01C8;0x0515PopFlow();0x0516goto Label_03E9;0x051Bgoto Label_000F;0x0520SetActorTickEnabled(K2Node_CustomEvent_Start);0x0537PopFlow();0x0538Label_0538:0x0538return;0x053A// end of script | Final | 0x04 |